City: Liö Zu Mi̽t Gri

Liö Zu Mi̽t Gri

Liö Zu Mi̽t Gri
Example Wood Elf architecture.
StateRosid
ProvenceWokki̽k Moot
RegionIe̜z-o̠m Heathland
Founded1439
Community LeaderLord Vris
Area37 km2 (14 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation3436 m (11272 ft)
Average Yearly Precipitation150 cm/y (59 in/y)
Population8803
Population Density237 people per km2 (628 people per mi2)
Town AuraTruename Magic
Naming
Native nameLiö Zu Mi̽t Gri
Pronunciation/ljo˞/ /zu mi̽t/
Direct Translation[real; authentic] [shark]
Translation[Not Yet Translated]

Liö Zu Mi̽t Gri (/ljo˞/ /zu mi̽t/ [real; authentic] [shark]) is a subtropical City located in the Wokki̽k Moot of the Rosid.

The name Liö Zu Mi̽t Gri is derived from the Sylvin language, as Liö Zu Mi̽t Gri was founded by Undie, who was culturaly Wood Elf.

Climate

Liö Zu Mi̽t Gri has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cold 3°C (37°F). Liö Zu Mi̽t Gri receives an average of 150 cm/y (59 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Liö Zu Mi̽t Gri covers an area of nearly 37 km2 (14 mi2), and an average elevation of 3436 m (11272 ft) above sea level.

Overview

Liö Zu Mi̽t Gri was founded durring the early 15th century in summer of the year 1439, by Undie. The establishment of the new community went well, with no major obsticles durring construction.

Liö Zu Mi̽t Gri was built using the conventions of Wood Elf durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Liö Zu Mi̽t Gri is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Liö Zu Mi̽t Gri is buildings are arranged arrounded highly ordered system of premissive cobblestone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Liö Zu Mi̽t Gri's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. The city's top tier civilian fortifications are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

Liö Zu Mi̽t Gri has the unmistakable air of a city on its last legs. Everything is a bit slipshod and ramshackle. Everyone is at work, or drinking. No one has anything in their eyes other than fear and despair. Whatever industry once fueled Liö Zu Mi̽t Gri ’s existence has dried up and the city is drifting down the stream of history as it dries up. The people are clearly worried about something, and everyone is either wearing a weapon or has one close at hand. Your gut tells you it’s not mere fate which has caused this town to begin failing...

Civic Infrastructure

Liö Zu Mi̽t Gri has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Liö Zu Mi̽t Gri has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Liö Zu Mi̽t Gri. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Liö Zu Mi̽t Gri's parks.

Liö Zu Mi̽t Gri has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Liö Zu Mi̽t Gri.

Liö Zu Mi̽t Gri has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Liö Zu Mi̽t Gri has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Liö Zu Mi̽t Gri has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Liö Zu Mi̽t Gri has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Liö Zu Mi̽t Gri has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Liö Zu Mi̽t Gri has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Liö Zu Mi̽t Gri has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Liö Zu Mi̽t Gri's public wards, blessings, and other arcane systems.

Liö Zu Mi̽t Gri has an Scientific Academy which provides higher education in the natural sciences.

Liö Zu Mi̽t Gri possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Liö Zu Mi̽t Gri's grid is powered by an arcane means.

Liö Zu Mi̽t Gri possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Liö Zu Mi̽t Gri has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Liö Zu Mi̽t Gri's natural decorations nor waterways.

Liö Zu Mi̽t Gri has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Liö Zu Mi̽t Gri has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Liö Zu Mi̽t Gri has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Life is hard in Liö Zu Mi̽t Gri. Its people are impoverished compared to their peers elsewhere. Something is making the locals stay, however, whether fear of the alternative, hope for a better future, or a stubborn attachment to their ancestral lands. Whatver the reason, living in this harsh area for generations has made the people of Liö Zu Mi̽t Gri a notably resourceful and hearty people.

Liö Zu Mi̽t Gri's garrison was built using a different architectural style from the rest of the town. The style used is which made use of the classical orders and mathematically precise ratios of height and width combined with a desire for symmetry, proportion, and harmony. It used columns, pediments, arches and domes are imaginatively in buildings of all types. Decorative features were seen as largely unnecessary as the sheer beauty of the structure itself was often close to art. However, many buildings with large ceiling spaces had their ceilings decorated with elaborate paintings, simply because the large flat spaces could feel wasted.

Due to the actions of local Kami, autumn is recurring in Liö Zu Mi̽t Gri.

The Cloud Dragon, Wyrmling near Liö Zu Mi̽t Gri are known to be quite timid.

Liö Zu Mi̽t Gri's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves line dance to channel Augury energies of tier 2 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 17
  • Farmers: 28
  • Farm Laborer: 48
  • Hunters: 33
  • Milk Maids: 23
  • Ranchers: 11
  • Ranch Hands: 24
  • Shepherds: 23
    • Farmland: 35388 m2
    • Cattle and Similar Creatures: 2200
    • Poultry: 26409
    • Swine: 1760
    • Sheep: 88
    • Goats: 17
    • Horses, Mounts, and Beasts of Burden: 880

Craftsmen

  • Arms and Toolmakers: 19
  • Blacksmiths: 19
  • Bookbinders: 10
  • Buckle-makers: 11
  • Cabinetmakers: 19
  • Candlemakers: 30
  • Carpenters: 27
  • Clothmakers: 23
  • Coach and Harness Makers: 9
  • Coopers: 22
  • Copper, Brass, Tin, Zinc, and Lead Workers: 11
  • Copyists: 8
  • Cutlers: 7
  • Fabricworkers: 20
  • Farrier: 53
  • Furriers: 5
  • Glassworkers: 29
  • Gunsmiths: 17
  • Harness-Makers: 8
  • Hatters: 17
  • Hosiery Workers: 6
  • Jewelers: 10
  • Leatherwrights: 21
  • Locksmiths: 9
  • Matchstick makers: 13
  • Musical Instrument Makers: 12
  • Painters, Structures and Fixtures: 11
  • Paper Workers: 12
  • Plasterers: 11
  • Pursemakers: 14
  • Roofers: 9
  • Ropemakers: 8
  • Rugmakers: 8
  • Saddlers: 16
  • Scabbardmakers: 18
  • Scalemakers: 9
  • Scientific, Surgical, and Optical Instrument Makers: 5
  • Sculptors, Structures and Fixtures: 8
  • Shoemakers: 8
  • Soap and Tallow Workers: 27
  • Tailors: 50
  • Tanners: 11
  • Upholsterers: 13
  • Watchmakers: 12
  • Weavers: 27
  • Whitesmiths: 7

Merchants

  • Adventuring Goods Retellers: 6
  • Arcana Sellers: 6
  • Beer-Sellers: 11
  • Booksellers: 13
  • Butchers: 21
  • Chandlers: 25
  • Chicken Butchers: 22
  • Entrepreneurs: 9
  • Fine Clothiers: 22
  • Fishmongers: 22
  • Florists: 5
  • Potion Sellers: 14
  • Resellers: 38
  • Spice Merchants: 11
  • Wine-sellers: 19
  • Wheelwright: 13
  • Woodsellers: 8

Service workers

  • Bakers: 41
  • Barbers: 40
  • Coachmen: 13
  • Cooks: 38
  • Doctors: 18
  • Gamekeepers: 13
  • Grooms: 7
  • Hairdressers: 30
  • Healers: 24
  • Housekeepers: 26
  • Housemaids: 51
  • House Stewards: 25
  • Inns: 8
  • Laundry maids: 16
  • Maidservants: 27
  • Nursery Maids: 15
  • Pastrycooks: 30
  • Restaurateur: 33
  • Tavern Keepers: 36

Specialized Laborer

  • Ashworkers: 11
  • Bleachers: 7
  • Chemical Workers: 4
  • Coal Heavers: 18
  • In-Town Couriers: 19
  • Long Haul Couriers: 21
  • Dockyard Workers: 17
  • Gas Workers: 4
  • Hay Merchants: 7
  • Leech Collectors: 22
  • Millers: 20
  • Miners: 21
  • Oilmen and Polishers: 14
  • Postmen: 19
  • Pure Finder: 11
  • Skinners: 29
  • Sugar Refiners: 5
  • Tosher: 13
  • Warehousemen: 33
  • Watercarriers: 19
  • Watermen, Bargemen, etc.: 26

Skilled Laborers

  • Accountants: 11
  • Alchemist: 12
  • Clerk: 17
  • Dentists: 8
  • Educators: 22
  • Engineers: 12
  • Gardeners: 9
  • Mages: 6
  • Plumbers: 9
  • Pharmacist: 10
  • Professors: 3
  • Scientists: 6
  • Wizards: 3

Civil Servants

  • Adventurers: 8
  • Bankers: 12
  • Civil Clerks: 18
  • Civic Iudex: 9
  • Consultants: 5
  • Exorcist: 20
  • Fixers: 10
  • Kami Clerk: 17
  • Landlords: 18
  • Lawyers: 10
  • Legend Keepers: 15
  • Militia Officers: 97
  • Monks, Monastic: 25
  • Monks, Civic: 29
  • Historian, Oral: 18
  • Historian, Textual: 10
  • Policemen, Sheriffs, etc.: 20
  • Priests: 41
  • Rangers: 11
  • Rat Catchers: 14
  • Scholars: 13
  • Spiritualist: 16
  • Slayers: 5
  • Storytellers: 32
  • Military Officers: 31

Cottage Industries

  • Brewers: 25
  • Comfort Services: 35
  • Enchanters: 9
  • Herbalists: 9
  • Jaminators: 30
  • Needleworkers: 29
  • Potters: 14
  • Preserve Makers: 25
  • Quilters: 12
  • Seamsters: 51
  • Spinners: 25
  • Tinker: 9
  • Weaver: 21

Artists

  • Actors: 8
  • Architects: 3
  • Bards: 14
  • Costumers: 5
  • Dancers: 10
  • Drafters: 5
  • Engravers: 7
  • Fine Furniture Carpenters: 4
  • Glaziers: 9
  • Inlayers: 8
  • Musicians: 25
  • Painters, Art: 4
  • Playwrights: 9
  • Sculptors, Art: 7
  • Wood Carvers: 31
  • Writers: 30

Produce Industries

  • Butter Churners: 32
  • Canners: 25
  • Cheesmakers: 27
  • Ice Merchants: 3
  • Millers: 17
  • Picklers: 16
  • Smokers: 11
  • Stockmakers: 9
  • Tobacconists: 13
  • Tallowmakers: 18

3281 of Liö Zu Mi̽t Gri's population work within a Foundational Occupation.

4994 of Liö Zu Mi̽t Gri's population do not work in a formal occupation, but do contribute to the local economy. 528 (6%) are noncontributers.

Points of Interest

Liö Zu Mi̽t Gri makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

The the a hood of Truename Magic, an a hood imbued with notable amounts of Truename Magic energies was created near Linobà Qehu̹ Hîsi Kâchyâ by in time immemorial, reportedly some time during the late 2nd century.

History